Dialogues
Dialogue 1: Computer Games
Dialogue 2: Artificial Intelligence
Editorial board
Legal and Ethical
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Website:
Landecker Digital Memory Lab
Email:
LandeckerDigitalMemoryLab@sussex.ac.uk
Browse dialogues
Dialogue 1: Computer Games
Provocation: Can the Holocaust Be Made Playable?
Response I: How Much Have We Really Moved On From Those Earlier Days When Holocaust Computer Games Were Forbidden?
Response II: How Can We Understand the Possibility of Interactivity in Game Contexts?
Response III: Simulations, Puzzles, and 'History Detectives': How Can Games Immerse Players while Balancing Authenticity, Memorialisation, and Learning?
Response IV: How Much Have We Learnt So Far About Holocaust History and Computer Games, and Why Do We Often Feel the Need to Legitimate Games About Holocaust History?
Computer Games and Holocaust Memory, live roundtable
Dialogue 2: Artificial Intelligence